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Digimon Story: Lost Evolution Translation Project

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Digimon Story: Lost Evolution Translation Project


Project Status: Discontinued (Updated: 26st December, 2015)
Note: Project will be done by Decoded Operation Team. We will add the patch here when we got it from them.

[Spoiler="If you want to know what we did before closing...

Digimon Story: Lost Evolution Translation Project

Rip MRF music format

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the music in my rom is in the .mrf format. how do i rip that? (the screenshot is a mac, but i have a windows virtual machine installed so it won't matter if the ripping program is for windows)

NDS game "Wizardry: Asterisk" -- I can easily do this game 100% english; edits disappear on launch!

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As the topic says I am keenly interested in 100%'ing Wizardry: Asterisk (i'm a huge Starfish Studios fanboy), and I have to say first of all that I know how to "hack" NDS games; I have a roughly 30-40% translation into English work done on the NDS edition of ELMINAGE 2 "Remix", for example, currently awaiting time for serious translation of that game's heavier kanji use / dialog, etc, before finshing.

But my problem right now is I want to do the NDS game Wizardry: Asterisk and on the...

NDS game "Wizardry: Asterisk" -- I can easily do this game 100% english; edits disappear on launch!

Kateikyoushi Hitman Reborn! DS Flame Rumble XX Translation

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I am in need of translators. If you can help please PM me and see the 'How you can help' section.[/p]
::Kateikyoushi Hitman Reborn! DS Flame Rumble XX Translation::
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Translation Progress

Translated Screenshots


Kateikyoushi Hitman Reborn! DS Flame Rumble XX Translation

Zelda DS Hacking?

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A while ago some guys were hacking Zelda Spirit Tracks and apparently programming an editor that never got released. Does anyone know anything about hacking the Zelda DS games?

Apparently, collision isn't regular KCL, its ZCB format. Either Gericom or the original guys looking at hacking this game had a working, but buggy editor that they never released it.

While objects are allegedly stored in ZMB files, I have tried editing the entirety of these files and nothing happens so idk where...

Zelda DS Hacking?

Super Mario Sunshine 64 DS

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Super Mario Sunshine 64 DS is a Super Mario 64 DS hack I am currently working on. I'll be porting levels from Mario Sunshine and making new stars for them. I'll be working first on simplifying the models so the DS can handle them as this is the most time consuming part and then I'll start adding stars etc.

Completed models:
- Bianco Hills
Video/Screenshots

Super Mario Sunshine 64 DS

Coropata revival! Maybe.

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This...

Coropata revival! Maybe.

[Release] New Super Mario Bros. Origins - Version 1.0 [by SKJmin]


Help using an English patch?

Yggdra Unison Seiken Buyuuden translation project

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Hello, does anyone know if there is a translation project in progress for Yggdra Unison Seiken Buyuuden? I asked a different question about this game in another topic, the problem was that people got confused ebtween UNION and UNISON and so the question never got answered. Also, does anyone know the requirements to unlock the other playable kingdoms? My last question is, what do the red territories mean? do they mean that the territory is stronger or weaker then normal? Any advice would...

Yggdra Unison Seiken Buyuuden translation project

GBATemp ROM hacking documentation project (new 2016 edition out)

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Edit January 2016.
A new PDF, mainly to head off the possible demise of google code and fix a few links. Not many changes but I have tweaked some of the formatting and general tidied things up a bit more.
http://filetrip.net/nds-downloads/u...-rom-hacking-guide-2016-preview-1-f33419.html
Contents below, numbers may be slightly off as they come from a slightly revised edition but titles are all the same.

Edit August 2014. A new PDF that has been edited a...

GBATemp ROM hacking documentation project (new 2016 edition out)

NEW HACK!! Super Mario Bros. Xtrem

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Hi everyone its Mario1989 or Mario1do and welcome to my hack! Hack name is Super Mario Bros. Xtrem (SMBXT)(US) (SMBX)(CA)


Screenshots and Videos coming in January 3!
Releasing in November 1 2016!!

Custom palette files?

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So I'm trying to translate Tingle's Balloon Fight DS, a short game with very little text. All of the text in the game appears to be graphical. I found a lot of graphic files in the arm9.bin (all of them maybe.). There are three different files embedded in the arm9.bin, and each of their headers contain either "NCG", "NCL", or "NSC".
I've extracted them, and NCG is the graphic. I think it's fair to assume NCL is the palette, and NSC is the map.
Anyways, some of the textures in the game are...

Custom palette files?

Inazuma Eleven 3 the Ogre - next : Open Translation

Reversing Engineering Metroid Prime Hunters Animations

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I'm working my up through understanding all the non-standard binary formats in MPH. Models, textures, materials, palettes... There's a scattered but decent amount of info on these around the web, and I'm knowledgeable enough to fill in some blanks and make good progress.

https://www.dropbox.com/s/rwcrl1rjhxlxkd7/blastcap_Anim.bin?dl=0

Now, I'm trying to unravel the mysteries of the animation format. So far, I've tentatively determined that this offset has the number of...

Reversing Engineering Metroid Prime Hunters Animations

How do I use thenewpoketext on Pokemon Diamond?

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As the title says, I am confused on how to use thenewpoketext for Pokemon diamond. I followed a tutorial for the tool, however, I came across some problems that I think may relate to the fact that the tutorial was written for Pokemon Heart Gold and Soul Silver. I followed this one, only to find there was no 'a folder' on my Pokemon Diamond.

https://gbatemp.net/threads/thenewpoketext-tutorial-finished-for-epuls56.187596/#post-6804612

Can anyone give a little tutorial on how to...

How do I use thenewpoketext on Pokemon Diamond?

[Unfinished] Tomodachi Collection English Translation Patch

Thenewpoketext Tutorial, Finished for Epuls56

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LOOK AT THE DETAILS ON TOP ^] Finishing the Tutorial for Epuls56

SPECIAL THANKS TO:

- Epuls56 for making A Tutorial in the First place and Linking to 'thenewpoketext' tool.

- LoadingNOW for Making the Tool, 'thenewpoketext.

- godzilla3456 for Helping me.

UPON READING THIS TUTORIAL, YOU MUSTN'T POST ANOTHER POKEMON HG/SS TRANSLATION, THANK YOU.

Also, if you Need Help, Question on this Topic only. Don't make another Topic just because of one Question.
...

Thenewpoketext Tutorial, Finished for Epuls56

[Translation] Pokemon Platinum - Portuguese -

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Since it's a translation to portuguese and no one on the rest of world cares about, the main post will be in portuguese... Could we be allowed to speak in portuguese here?
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About [English]:

Warning: Spoilers inside!

[Translation] Pokemon Platinum - Portuguese -

Lunar Knights - UNDUB

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Pretty quick and easy "hack"...

I thought I'd let people know that all you need to do is literally swap the movie/sound (.VX/SDAT) files from the Japanese ROM into the USA one to create an UNDUB. All of the movie and ingame audio will be Japanese

All of the written text will still be in English or Spanish, and I actually saw the other European language files in there too, so this should be doable when (or if) a EUR version is ever released.

Sounds so much better than the cheesy English...

Lunar Knights - UNDUB
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